Single player card game
Single player games played with a deck of cards:
Wish Solitaire
Emporer
Devil’s Grip
Napoleon at St. Helena
Streets and Alleys
Accordion
Klondike
Spider Solitaire
Clock Solitaire
Forty thieves
Freecell
La Belle Lucie
Tripeaks
Underhand

Construction and Management
The player acts as a ‘god’ and is responsible for growth and strategy
Gameplay elements:
Economic challenges
Goals to complete
Subgenres
City-builder (eg. SimCity, Age of Empires, Cities Skylines, Utopia)
Theme park management (eg. Roller Coaster Tycoon, Planet Coaster, Parkitect)
Colony management (eg. Dwarf Fortress, Rimworld)
Business Tycoon (eg. Capitalism, Transport Tycoon)
Carcassonne
Text-based adventure
Interactive fiction
Roleplaying elements
Gamebook? Choose your own adventure
Use text input to control the game
Escape Room
Idle Game
Andy notes
When you talk about cults I think of people wanting to leave.
survivalist
Why do people join cults?
maybe take some concepts from cults and work ideas around that.
utopian cities
Hierarchy
Talk to cult charities – maybe they can sponsor?
How are people radicalised
maybe pitch it as a serious game?
look at the circle
Idea of popularity
The Game 1997
The cult of a game? fanbase? following type thing?